
casting spells), takes damage, or use items. Players will lose their Focused state if the player character moves, uses an ability (e.g. Players may not move or perform actions in this state. When Focused, the player character will recover mana much faster than normal. The chance to successfully focus is dependant on the player's Channeling skill. When using this ability, the player character will attempt to enter a Focused state. Players are advised to drag-drop it onto the ability hotbar for regular use.Īt 100 skill points (Grandmaster), a player will actively regenerate mana at a rate of 2.6 mana per second while in focus. There are moments in the game where "Valley" is incorrectly spelled "Vally".Focus is an ability which can be found in the player character's skill menu (Default keyboard short-cut: "K") under the Channeling section. And Windigo is an exceptionally tough boss, so it may be the developers felt the desire to give the player an easier, hidden option for if all else failed. However, his heart can only take 1 damage each hit, which is the same property as Unique Monsters. This may be an oversight by the developers because bosses are meant to be challenging. The preferred last attack used is an addition with the highest number of combinations available because as seen from the example above, an unfinished addition can affect the drop.īy using a Sachet on Windigo's Heart, you instantly kill him. Reload save state, attack, hit all X (completing the addition), no drop.Reload save state, attack, hit the first X, miss the second X, Bandit's Ring appears in the post battle screen.Save state, attack, miss the first X, no drop.Repeat until the drop appears in the post battle screen.Įxample of Dart using Burning Rush on Drake the Bandit with 1 HP:.Save state before attacking and attack with each reloaded save state used to make the addition more complete.Use save state to lower the HP of the target to the lowest possible value before any single and unfinished addition kills the enemy from all party members.With time, patience and the use of an emulator with save states, one can control the "randomness" of a drop probability. The drop of a monster, certain unique monsters, and certain bosses are dependent on the last attack used before defeat. With the experience exploit properly utilized, it is possible to acquire a level 50+ character and five level 40+ characters (Dart would be around level 20) by the end of the game. The lower the aBPM and the higher the nBPM, the greater the total experience yielded. nBPM = Number of non Battle Party Members.aBPM = Number of alive Battle Party Members.After this, only Dart will be in the party with the same experience, items, weapons and armor you gained before preforming this glitch and you will be stuck on the hill with no way of entering Seles.įormula: Exp + (nBPM x ((Exp ÷ aBPM) ÷ 2)) = Total Experience Gained WARNING: It is highly NOT recommended that you save over your main save as you will be stuck behind Seles forever.Įnemies can be encounter while traversing the small path and they are the same as ones from the path between Seles and The Forest.īy entering Seles from behind, you will repeat the cutscene of Dart finding it in ruins. You'll be warped to the World Map behind Seles. When successful, exit the menu and enter the long corridor area. To preform this glitch you must delay the transition of loading the new area (the long corridor before entering sewers at Dran's home) by pressing the menu button. Prerequiset: You must give Dran the Good Spirits located under the water fountain at Bales entrance. 1.6 Dragoon during Lenus (2ed fight) Game Crash.1.5 NPCs at the Mercenary Bar in Kazas (PlayStation Portable).1.4 Martel laying down while walking away after bumping into the party in Bale.1.3 Dart laying down in the castle tower room of Princess Emille while rescuing her.
